Meeple
Epic
Unknown
Meeple knows the rules to every board game in existence and if you break them... Well let's just say you don't want to break them. They hate cheaters and those who don't follow the rules. There's one exception to the rules... Meeple themselves!
Overview
Title | Value |
---|---|
Health | 5200 |
Movement Speed | 720 (Normal) |
Rarity | Epic |
Class | Controller |
Voice Actor | Unknown |
In-game ID | 16000089 |
Attack: Boomhaven
Meeple shoots various projectiles that will slightly home towards the nearest enemies.
Name | Value |
---|---|
Attack Range | 7.67 (Long) |
Reload Speed | 2.3 seconds (Very Slow), 1.84 seconds (with Rule Bending) |
Super Charge Per Hit | 21.125% |
Attack Speed | 3000 |
Attack Width | 0.67 |
Damage | 2600 |
Super: Critical Success
Meeple cheats, somehow rolling a NAT21 on a d20, allowing all team projectiles in the Super area to pierce through environment for 10 seconds
Name | Value |
---|---|
Range | 5 (Normal) |
Speed | 1196, 1600 (with Mansions of Meeple) |
Super Duration | 10 seconds |
Gadgets
Mansions of Meeple
Meeple's next attack creates dice towers around the impact area and deal 1000 damage.
Ragequit
Meeple lashes out in rage at nearby enemies, stunning them and knocking them back. Ragequit stuns for a longer period of time the fewer hitpoints Meeple has.
Star Powers
Do Not Pass Go
When you shoot through the environment deal 600 more damage.
Rule Bending
Critical Success also increases allies' reload speed within the area by 20%.
Gears
SPEED
Gain 15% SPEED INCREASE when moving in bushes.
HEALTH
RECOVER HEALTH 50% more effectively
DAMAGE
Deal 15% EXTRA DAMAGE when your Brawler is below 50% Health.
VISION
REVEAL opponents for 2 seconds after dealing damage to them.
SHIELD
Gain extra 900 HEALTH as a consumable SHIELD. The shield regenerates in 10 seconds, when at full health.
GADGET CHARGE
Increases number of Gadget usages per battle by 1